This was an old lighting challenge we had to do in class, we had to arrange, texture, light and render it....
the topology of the objects was very unforgiving (meshflow, normal facing,...), so there was a lot of cleaning up to do and re-uv layouting , nonetheless an intresting and fun challenge
done in autodesk maya 2011 with mental ray
original scene files can be found here under this link: [link]
it´s the #19 called:
Challenge #19: The King's Treasure
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I don't have the expertise to comment on 3D art, but this looks amazing. It's the lighting that really breathes life into the scene, so I would say that you did a very good job.